If this should be our final stand, we stand together with pride. We will honor the past, and fight to the last; it will be a good way to die. -- The Newborn's song, Lexx 2.18: Brigadoom

Of All The Souls I Have Encountered In My Travels, His Was the Most…

Vulcan.  He lived like a Vulcan and he died like a Vulcan. He set aside his fears and his desires and gave his life because it was logical, and he would be insulted to be held up as a paragon of humanity.

Damnit Jim, he was your best friend. Way to make it all about you.

 

 

The World Is Burning Down (Captain Power: New Order, Part 2: The Land Shall Burn)

Captain Power Episode 20Previously on Captain Power and the Soldiers of the Future, Cap and company enacted a desperate reenactment of the Death Star Trench Run sequence from Star Wars in order to stop Lord Dread’s Icarus satellite from digitizing the eastern seaboard. With the crashing Icarus on a collision course for Volcania, Power and his team race to the very stronghold of their enemy to stop Lord Dread from touching off a deadly plasma storm.

It is March 13, 1988. Last Friday, the pound note ceased to be legal tender in the UK, enraging Adam Ant (Which is, at least, safer than enraging Adam Adamant, who will straight-up murder you for it). Michael Douglas, Glenn Close, Cybil Shepherd and Accused Rapist Bill Cosby win the 14th People’s Choice Awards. Gallaudet University elects its first deaf president, which you’d think would have happened a lot sooner, but people kinda suck. In the coming week, Eugene Marino will become the first African American Catholic archbishop. He will resign two years later amid allegations of sexual misconduct (Thankfully, not the kind you usually associate with Catholic priests; an apparently consensual relationship with an adult).

We have finally entered the glorious two-week reign of Rick Astley, and it is a crying shame that the words to “Never Gonna Give You Up” don’t work well for this post’s title. Little else changes on the Billboard top ten, except that Debbie Gibson is back at number 8 with “Out of the Blue”. 14 Going On 30 concludes. This week’s MacGyver is “The Spoilers”, which I won’t ruin for you. Star Trek The Next Generation is back with “Coming of Age”. It’s a thematically important story which I remember hardly anything about other than the plot having a good chunk of vagueness in it, since the A-plot is “The Enterprise is being investigated on suspicion of there being ‘something wrong’, and we never get told what or why or anything really.”  This is because it’s actually foreshadowing for the season pre-finale, and the thing they’re looking for is going to turn out to be those neck-gill bug things. But it’s 1988, and “We’ll drop some hints back in March then not mention anything about it until May,” is not the standard mode of TV storytelling, so I never really felt like it gelled. Anyway, obligatory linklove to Vaka Rangi.

Much like this article, part two of “New Order” begins after a recap that goes on way too long. When we left Volcania last week, Icarus was expected to smack into the side of it in about twenty minutes. Now, that might sound to you like a really clever set-up for an episode that takes place in real time, with the crashing Icarus acting as a ticking clock throughout the episode. That’s because you live in the impossibly far-off world of 2015; we’re still a dozen years away from 24. Heck, we’re still three years away from the real-time episode of Seinfeld. As far as I know, the only real-time TV episode to have aired at this point in history was an episode of M*A*S*H back in ’79, and the real-time there is more than made up for by the fact that the series as a whole ran in approximately 1/3 time. No, we rejoin the story like 15 minutes after the end of part one, with Lord Dread desperately rousing Soaron to come defend Volcania.

Captain Power Episode 20: Soaron RegeneratesSoaron, you may recall, got blowed up right good last episode, and has to grow his leg and wing back before he can set off. There’s some really good detail shots of Soaron writhing on the ground, flexing his injured leg, and standing up. Too bad it’s completely undermined by just how godawful the actual regeneration effect is. I mean seriously, if Soaron were a suit actor, this would look like it was done on a greenscreen by pulling a green blanket over his leg. Soaron assures Dread that he can save Volcania. Soaron flies back to Detroit, interposes himself between Icarus and Volcania, and starts shooting. I note here, just to remind you, that Captain Power had previously refused to involve the rest of the resistance on the grounds that only his team, with their access to the jump gate network, could possibly move quickly enough to strike both Icarus control and also Volcania in the time allowed. Soaron has just covered the same distance faster, despite the fact that he started out down a leg and a wing.

Captain Power Episode 20: SoaronIcarus proves too big a target for Soaron to destroy, so he resorts to just shouting at it until it hits him, smashing him to pieces and leaving Dread and Overmind uncertain if he’ll even be able to regenerate at all. I’m of two minds on this scene. Soaron is completely out of the narrative for the rest of the episode, which I’m fine with, since the plot is already getting to be kind of a clusterfrak. Soaron’s last stand here is, I think, a well-made scene. The whole idea that, despite knowing that it’s hopeless, Soaron’s pride wouldn’t allow him to back down, and he actually thinks that just hovering there shouting “I AM SOARON!” at a giant burning space station might actually work is kind of cute. But I can’t help also feel that it’s really more of a Blastarr thing to do than a Soaron thing to do. It’s just so “Hulk Smash”.

Captain Power Episode 20: Volcania

At any rate, a few seconds later, Icarus smashes into the side of Volcania in an explosion so big that some of it appears to have actually happened, with model shots and everything rather than just compositing in the same fireball they use in the opening credits. Captain Power and his team take that as their cue to teleport in, which is a bit odd if you accept the statement back in “A Summoning of Thunder” about the network only having five exit nodes, but whatever. While they land the jumpship in what’s probably the best model shot of the jumpship all season, Dread recovers in his throne room and assesses the damage.

Captain Power Episode 20: Jumpship

Overmind reports extensive damage, but says that Prometheus can still go off as scheduled. Then Overmind says its best line of the series, because it echo’s Taggart’s words from the end of “A Summoning of Thunder, Part 2” he woke up as Dread: “I hurt.”  Dread orders Blastarr to take care of Captain Power, using the same kind of florid, “He is here, Blastarr, the one who has injured The Machine, the one who defies me again and again”-type nonsense that he’s supposed to have elevated himself above what with the whole Perfection of the Machine thing.

Everyone Powers On in the Jumpship. Hawk’s suit reminds him that he’s only got a fifteen percent charge on his batteries after last episode’s Soaron fight. Given that Scout, Cap and Tank fought their way through the Icarus base last time, it’s strange that they don’t need a recharge too. I know that Hawk’s condition is supposed to be related to his crash during the Soaron fight, but looking back over the series, there’s a huge number of times that the power suits have quite clearly only had enough charge for about five minutes of fighting. Captain Power notices Hawk’s reaction to the announcement, though I assume he can’t hear it himself, because Hawk proceeds to lie to him about it, claiming to be more than half-charged. After cloaking the Jumpship, Cap and company start fighting their way toward the throne room, which is for some reason the only place Scout can access the Prometheus controls.

Captain Power Episode 20 New OrderThey fight their way through a room and a half before Hawk’s batteries go flat after getting shot in the back by a Bling Nazi, and Cap instantly caves on his whole, “We push on no matter what and we’re totally leaving anyone behind who can’t keep up” by ordering Tank to carry him back to the Jumpship. You know, after going to the trouble of having him lie to his commander, you’d think Hawk’s impending suit failure would be more of a big deal, maybe have it fail at a time that really screws them, or putting him in a position where he needs to fly to escape. As it is, though, it’s just an excuse to get Peter MacNeill and Sven Ole-Thorssen out of the story, which, in turn, is because there’s not really enough plot to carry all five of them, and the sets are going to get a lot smaller, so the action choreography is better with just the three of them.

Captain Power Episode 20: Blastarr

Blastarr shows up and chases them into archive footage of Captain Power Episode 20: New Orderthat hallway with the sex toys on the ceiling from way back in “Wardogs“. When it widens out a bit, they toss their belts at him, which explode. This sets Blastarr on fire, but does not otherwise harm him. Their only reprieve comes when he has to stop for like 30 seconds to fold out his roller skates, buying Pilot enough time to unlock the next door with her sonic dildoCaptain Power Episode 20: Sonic Probe (It turns out that the thingy is officially called a “Proton Spanner”. In her commentary tracks, Jessica Steen seems oddly proud of it). Having tired of Blastarr’s crap, they bait him onto an exposed power cable, which electrocutes the BioDread. And then he explodes. Upstairs, Overmind reports that Blastarr, like Soaron, has uncertain chances of recovery.

Captain Power Episode 20: Blastarr

When Captain Power arrives at the throne room, he finds Dread’s throne occupied by a hologram: the real Lord Dread is exploiting Television Combat Strategy by standing directly in Cap’s line of sight, but outside the frame of the camera, thus rendering him invisible. Dread stuns Scout and Pilot, but Cap is able to disarm him by shooting him in the hand. Captain Power Episode 20: LakkiJust as Power is about to totally respect his father’s wishes about never taking human life, Lakki inexplicably does something useful and shoots Cap’s gun.

Disarmed, hero and villain are forced to resort to fighting with their totally-not-lightsabersneworder213. The fight is so distracting that Dread doesn’t notice Scout wake up and switch Volcania over to manual. This enrages Dread so much that he whacks Captain Power in the crotch with his stick hard enough to de-morph him, and then runs away. Scout manages to blow up the Prometheus power station, which explodes in a model shot that’s way more detailed than I’d ever have expected from this show.

Captain Power Episode 20

Before our heroes can do anything else with their complete unfettered access to Volcania’s main systems, Overmind starts trying to override their control. Rather than shooting the stupid Sargon ball that’s just sitting there exposed on the other side of the room, Captain Power and his friends decide to leg it. Their escape is presumably really boring, because we just cut to the Jumpship taking off and leaving unopposed, and they don’t even bother carving the phoenix emblem in the side of the place. Captain Power Episode 20: Hawk and ScoutInside, Scout bandages Hawk’s arm, because I guess Tank was happy enough to just let him sit there bleeding the past twenty minutes.

We end on Cap doing his Captain’s Log thing, declaring this to be their first major success in the war against Dread. Which is kind of disappointing, really. You may be starting to get the impression that I’m running out of patience with Captain Power and the Soldiers of the Future. We peaked, I think, right around the middle of the series. But now, just when it’s absolutely critical for the show to really nail it, they revert back to my complaints of the early part of the series: this two-parter is pretty much a forty minute action sequence. And it’s not even particularly good action. At least in “Freedom One”, the over-long action sequence was dynamic and well-composed. In these past two episodes, it’s just kind of a mess. Soaron and Blastarr alternate from scene to scene between being nigh invulnerable and being literally blown to bits. Hawk lies to Cap about how badly off he is, is injured in battle, and nothing comes of it. Hawk being injured is the closest thing this plot has to an actual complication in it, and it amounts to nothing.

Look at the basic outline of this episode: with the last two steps of Project New Order conveniently scheduled for two hours after we find out about them, Captain Power comes up with an audacious and nigh-suicidal plan to stop them… And they do it. Easily. We’re told that this is dangerous, that it’s borderline insanity to assault Volcania directly. But if anything, they have less trouble waltzing into Lord Dread’s throne room and reprogramming Prometheus than they did with the Icarus trench run. At no point does this episode have the tension even of, say, “Wardogs”. Cap and company basically dominate from the first scene onward. And if, as Cap’s log says, this is their first major victory against Dread, what the hell have they been doing for fifteen years? Everything is just far too easy. And two episodes in a row end with “As the countdown reaches zero, Scout reprograms a computer to make a model explode.” This isn’t good storytelling.

Credit where it’s due and all: the model work in these episodes is fantastic. The Prometheus plasma station, the Icarus satellite, the Death Star Trench (itself. The compositing of the Jumpship and Skybikes is wretched), and Volcania itself are all detailed and lovely. But nothing else in the episode justifies the time and expense that went into them. I’ve kept saying all season that the half-hour format is a problem for a show this action-heavy, and that two-parters ought to give them some breathing room. And here they go proving me wrong: “New Order” as a two-parter is even more terse and action-heavy than the single-parters. It’s barely a two-parter at all, really; each half has a distinct beginning, middle and end that stands on its own. Taken as two separate episodes, though, “The Sky Shall Swallow Them” and “The Land Shall Burn” suffer from (a) not being especially good action-heavy episodes, and (b) being essentially the same exact story twice in a row.

Captain Power Episode 20: Soaron

This show had better up its game next time. It’s running out of chances.

Light the Sky and Hold on Tight (Captain Power: New Order, Part 1: The Sky Shall Swallow Them)

Captain Power Episode 19It is the sixth of March, 1988. In Gibraltar, Operation Flavius concludes when the British SAS shoot three IRA members to prevent a bombing. The outcome is highly controversial, as witness accounts suggest that the suspects were shot after surrendering, though the SAS maintained that it looked like one of them might have been reaching for a remote detonator or wearing a hoodie or something. In the coming week, George H.W. Bush will shore up his standing for the bid to be Reagan’s successor by rousting Bob Dole on Super Tuesday while the Democrats will utterly fail in their bid to get their own candidate picked out early so they could get on with the business of losing the general election.

George Michael hangs on to the top of the charts for one more week, but Rick Astley’s about to roll up over him. David Lee Roth, Richard Marx, Michael Jackson and Cher break into the top ten. The Wonderful World of Disney airs the first part of 14 Going On 30, which is pretty much exactly what you think it is: Big crossed with 13 Going On 30, and I only bring it up because Daphne Ashbrook is in it, and because a lot of people think that its ending (She turns herself 14 so she can keep dating the hero after he returns to his original age. Which is really freaking creepy when you think about it) is actually a deleted scene from Big. Supercarrier and In the Heat of the Night premier. Probe premiers tomorrow, right after that MacGyver with the woman who kills the dog.

Star Trek the Next Generation is still on a break as Captain Power and the Soldiers of the Future rolls into its final four episodes with the first part of “New Order”. And unfortunately, this one is kind of a Curate’s Egg (Once upon a time, a curate was invited to have breakfast at the Bishop’s house. The Bishop looks at the curate’s plate and observes that he’s been served a rotten egg. The curate, wanting to be gracious to his host says, “Oh, no, parts of it are quite good.”). This episode — this pair of episodes, really, are just about the most action-heavy in the series. And it’s not even good action. The plot progression is kind of sloppy, the sense of time and space is more warped than usual, and there’s an awful lot of stock footage. There are some nice moments, but on the whole, there’s a real feeling of them suddenly realizing that there were only four episodes left and still two phases of Project Macguffin to deal with. They also appear to have realized that they’re running out of show and still haven’t given Maurice Dean Wint much of anything to do all season, so he’s got a slightly larger role here — they actually seem to have deliberately pushed Peter MacNeill to the sidelines for a lot of the story to make room.

Captain Power Episode 19 - Maurice Dean Wint as ScoutWe start out with Captain Power and Scout at a clandestine rendezvous with Locke, a “data theif” played by Paul Humphries, the son of an accomplished Canadian TV producer, in one of a handful of roles he played before deciding to go into music instead, presumably because he realized that both James Spader and Michael Shanks are both better James Spaders than he isPaul Humphries in Captain Power. He’s got exclusive data on the Icarus phase of Project New Order that he’s looking to sell. He gives Scout a preview of the content on his 3.25″ floppy using a Virtual Boy, and Scout confirms that it’s genuine. Somehow. Before they can set a price, however, they hear the approaching sounds of Soaron. Soaron’s dialogue suggests that he’s just sort of randomly happened into the area looking for humans to digitize.

Given the importance of the data they’re buying and the need for secrecy, the obvious thing to do is to lay low and hope he goes away. So of course Cap and Scout immediately Power On and start shooting. Lord Dread, as always, feels the need to micromanage, and dispatches Blastarr to help. While Cap tangles with Soaron, Blastarr corners Locke, who tries to shoot him. I mean actually shoot him. Paul Humphries in Captain PowerWith a gun. That shoots bullets. I’m having a hard time conveying the weirdness of that. I think this is the only time in the series we see a regular gun. Fortunately, for the safety of their time slot and the rendering farm that would have to work out how to make the CGI model interact with a squib,  Locke misses by a mile. Blastarr gloats and returns fire, and… Also misses by a mile.

Captain Power disables Soaron by blowing up a building, or something. It’s hard to tell; it’s the usual way of filming Soaron fight scenes, cutting back and forth between contextless shots of Cap and Soaron each off-screen. The camera stays close-in, which gives us a good look at Soaron’s detailing, but makes it basically impossible to derive any sense of what the hell is going on. There’s very little dialogue to clarify, beyond something to the effect of “Ha! Gotcha!” right before Cap blows something up, which I think is meant to indicate that he’d used a feint to lure Soaron into an enclosed area to shoot him. Captain Power catches up with Blastarr just as he’s about to dispatch Locke (Or rather, while Blastarr has been standing around for about ten seconds with Locke cornered and his gun-fingers aimed, patiently waiting for Cap to show up and shoot him) and disables him momentarily, triggering that same old short loop of the Ground Guardian falling to his knees that they’ve used in about two thirds of his appearances. Blastarr’s resilience varies wildly from scene to scene and episode to episode. Like I said before, you could probably explain this as him needing conscious effort to avoid injury, resulting in his being particularly weak against sucker-punches.

Locke, despite protesting about his payment, agrees to retreat with Scout and Cap on a hoverbike… And then just drops out of the story. We’ll be seeing him again, but not for a while. We cut immediately back to the Power Base, where Mentor and Captain Power explain what they’ve learned. Icarus and Prometheus are to follow in rapid succession. Captain Power Episode 19Icarus refers to a gigantic space-based digitizer, capable of vacuuming up the entire human population of the planet, starting, because now is as good a time as any to start caring about geography, with the east coast of the US two hours from now.

Hawk questions the fact that Dread has somehow launched a giant satellite without them noticing. And here’s where things start to get awkward: presumably, Dread launched it from one of his many other facilities around the world which Captain Power and company know nothing about and haven’t been paying attention to.

LOLWHUT? No, just no. If Lord Dread has facilities all over the planet, why has this never come up? Why were Styx and Charon both done entirely in the US, where the one guy who stands a chance of stopping him lives? For that matter why doesn’t Captain Power pay attention to the rest of the planet? This sounds like a recipe for someone’s last words being, “Gee, Probably should have checked to see if he had a huge backup army in Brazil.” What the hell? There isn’t much of anything in this show that makes sense unless you start from the assumption that either Power and Dread are both operating globally or that the rest of the world has been somehow placed “out of bounds” by some kind of catastrophe.

To prevent us from thinking too long about that, though, Mentor adds that the Prometheus program is scheduled to go into effect immediately after Icarus: this one is the use of “plasma stations” to ignite a firestorm that will sterilize the eastern seaboard to clean up anyone who evades the digitizer. Captain Power sends the others off to warn Freedom Two and the East Coast Resistance (I have all their albums) while he thinks of a plan. It’s rare to see Cap personally and explicitly take on the task of strategy. I don’t particularly like it, given my personal take on the character, but I can’t say that it goes against the Word of God on his tactical abilities.

While he strategizes, we jump back to Volcania just long enough for Dread and Lakki to passive-aggressive at each other, mostly Dread insisting that it’s too late for Captain Power to do anything about Icarus and Lakki reminding him that Captain Power is two for two on disrupting phases of Project New Order so far.

Back at the Power Base, Cap has devised a bold plan to save the world. And when I say “bold”, I don’t mean “A plan which is daring in its difficulty and stakes with the odds against them;” I mean “I can’t believe they had the gall to be this overt about ripping off Star Wars.” Because his plan is to reenact the Death Star Trench Run in the jumpship.  And not subtly at all. The Icarus control station is located at the end of a long trench, and he orders Pilot to fly down the trench in the jumpship and blow it open with a “proton missile”. Everyone is so relieved that they can finally be open about the fact that they can finally be open and honest about ripping off Star Wars that they barely bat an eyelash when Captain Power adds that the second part of his plan is for them to go attack Volcania directly to disable Prometheus. Maurice Dean Wint in Captain PowerThis new spirit of liberation gives Tank the courage to directly reference Star Trek: “What are ve vaiting for? Let’s go boldly where nomen has gahn before.” Scout adds, “Beam me up, Scotty.” (Side note: It’s 2147. That show is two hundred years old. And besides, the only time anyone actually says “Beam me up, Scotty,” is in Star Trek IV).  If you read my essay on “And Study War No More“, you might remember that I proposed the somewhat tongue-in-cheek thesis that even as Star Trek the Next Generation was spooling up, Captain Power and the Soldiers of the Future was in its very modest way trying to stake out its own claim as a legitimate successor to the cultural role that the original Trek had held. But I didn’t really expect them to come right out and say it. It seems like a bit of a dangerous proposition to reference a much more popular competing science fiction franchise in the middle of your own floundering science fiction franchise.

There’s some cutting back and forth to Volcania mostly to break up the time skips, with the strange effect that it appears Captain Power spent an hour and a half of their two hours coming up with his plan, and the next fifteen minutes letting Pilot practice on a simulator. With fifteen minutes to go, they board the jumpship and set out. They’ll be going in unassisted, since, according to Cap, the rest of the resistance couldn’t possibly make it to both targets in time. Because teleportation. So presumably, Cypher, Sands, Blaise and Evangier are just, like, sitting around with their thumbs up their butts while the world gets ready to literally burn around them, because Cap and Company are the only people allowed to actually accomplish anything in this show. En route, they’re attacked by “BioDread forces”, and they speculate it may be Soaron. Given that Soaron is the only thing we’ve ever seen fly other than Dread himself that one time, it’s a safe bet.

Hawk is dispatched to keep Soaron out of the way, and it’s kind of disappointing; the battle appears to be composed entirely of stock footage from earlier in the season. The only thing really noteworthy is that you can see Soaron’s tail swishing behind him at one point. The battle proceeds in the usual way, Hawk firing his nerf darts and Soaron’s laser beams exploding against the empty sky behind Hawk until he eventually gets in a good shot that knocks Hawk out of the air. Soaron’s in “Red Baron” mode for this one, coming close to complimenting Hawk for his prowess, but declaring the day his as he slowly lines up his kill-shot. As per usual, the shocking reveal is that Hawk is less badly hurt than it seemed, and he stands up and hits Soaron point-blank with a nerf dart to the chest, which blows off one leg and wing. They’re really getting brutal with this.

Captain Power Episode 19

The trench run is literally the exact same footage as the trench run from the end credits. I mean, okay, it’s not like I expected them to film a separate sequence for it, but it’s just so blatant. The jumpship and hoverbikes are matted in kind of crudely, and the interactivity effects have been replaced with a glowing ball that chases them part of the way. They occasionally show a reverse-angle on the jumpship, which is nice, but the background of the trench looks like it’s probably just the same end credits loop played backwards. Thanks to a little peck on the cheek Tim Dunigan and Jessica Steen in Captain Power Captain Power gives her, “for luck” (and also because we’ve got a romance subplot to shoehorn in here), Captain Power Episode 19despite getting consistently blown up about ten seconds into the run on the simulator, Pilot manages to survive the, I don’t know, it feels like about six hours (Seriously, the sequence is really tedious) to launch a photon  torpedo shoot a blue strobe beam fire the proton missile at the unshielded thermal exhaust port door, blowing it up.

Lord Dread’s countdown informs us that only seconds remain as Cap, Scout and Tank shoot their way through the installation. It’s a perfectly good fight scene, but it doesn’t really add anything we haven’t seen a dozen times by now. In fact, the whole thing is basically identical to the fight at the Styx base back in “And Madness Shall Reign“. The timing is sloppy. The countdown hits zero just as… Scout sticks a floppy disk in a computer. And then he types something. And then he announces that the Icarus satellite is turning. Was the countdown just a suggestion? At any rate, Scout’s interference causes an explosion on the satellite and it falls out of orbit. Here, we get a slightly weird twist — one moment that actually managed to impress me. We cut immediately back to Volcania where Overmind announces that the Icarus platform isn’t just going to fall to Earth at random: it’s on course to crash straight into Volcania.

That’s a clever part of Captain Power’s strategy which they deliberately withheld from us earlier, but I’m not really sure they earn it. I’m reasonably sure that what they meant to indicate is that Cap’s plan was not merely to destroy Icarus, but to engineer its descent specifically to turn it into a kinetic orbital bombardment against Volcania. But because they withheld this information for dramatic effect, it’s vague enough that you could easily think this is just a deus ex machina, a happy accident that Icarus’s reentry would take it to Volcania. The only hint at all that this is intentional is one line from Scout as he orders Icarus to turn, and you could easily miss it over the noise of the rest of the scene. What we really needed here is to stretch out the middle of act two, show Cap struggling to come up with a plan, and outright saying that there isn’t enough time to hit both targets. They could still withhold the exact plan, but we should have seen Cap’s “Eureka” moment when something gives him the inspiration for the plan. You know what this would be a good time for? A flashback. Bring back Dylan Neal and let Bruce Gray out of his Zordon Tube. Maybe show them playing some kind of sci-fi version of curling, where Daddy Power bests his son by caroming a shot off of one of Young Johnny’s stones so he could give a little speech about turning your adversary’s strengths back against him. But no, we needed that screen-time to squeeze in some more stock footage fight scenes.

Captain Power Episode 19

Deep Ice: Guns, Tanks, Bombs, They’re Like Toys Against Them! (Joe Pearson’s War of the Worlds: Goliath)

War of the Worlds: GoliathI’ll Explain Later…

Previously, on A Mind Occasionally Voyaging:

In a certain sense, it’s because the documentary is so strong that it leaves me just a bit unsatisfied. Because, frankly, I can look up how World War I went.  “A Brief History of World War I Only With Martians Instead of Germans,” is merely clever; I find myself much more fascinated by the question, “How does the rest of the twentieth century go if we get Alien Tech in 1918?”

Unfortunately, that’s not a question that particularly interests The Great Martian War. Fortunately, I’ve got a bunch of adaptations left to go…

It is June 28, 1914. Yesterday, boxer Jack Johnson won by decision after 20 rounds with Frank Moran in Paris, retaining the World Heavyweight title. He’d eventually lose it to Jess Willard by knockout in Havana the following year. Manchester, NH is rebuilding after a fire downtown. The 23-part serial The Million Dollar Mystery starring Florence La Badie has recently opened in theaters, as has Cecil B. DeMille’s The Only Son, and an adaptation of Upton Sinclair’s The Jungle. Edgar Rice Burroughs’s first Tarzan novel, Tarzan of the Apes has just been published, as has Baum’s Tik-Tok of Oz. Speaker of the House Champ Clark vows to vote in favor of women’s suffrage when it’s put to vote in Missouri. The referendum will fail in November, amid fears that female voters will push for prohibition, based on the fact that this is pretty much exactly what happens. Missouri’s legislature will grant women the vote late in 1919, which won’t make a lick of difference because the 20th amendment will give it to them anyway before the next election. A time-traveler from the future (I assume, since the idea of both advertorials and anti-vaxxers being native to the 1910s makes me sad) posts an advertorial in the New York Tribune claiming that vaccination is more dangerous than smallpox and tetanus. Teddy Roosevelt refuses to follow his doctor’s advice and give up politics for four months’ bed-rest to treat his malaria, though he’ll relent the next day and agree to take a day off. The Aquitania, Ruritania and Lusitania are all departing New York in the next month on round-the-world trips starting at $474.83.

In Sarajevo, Archduke Franz Ferdinand, heir presumptive to the throne of the Austro-Hungarian Empire, is assassinated by Yugoslav Nationalist Gavrilo Princip. Through a series of confusing, ill-conceived and boring mutual defense pacts, this leads to Germany invading France.

The United States, of course, remains neutral, since they’re far more concerned with preparing for the immanent return of invaders from Mars.

Some time in the first quarter of 2012, I managed to get the script that automagically makes newly released movie trailers appear in my mythtv working, and it dutifully informed me that there was an animated film coming out that I probably wouldn’t be interested in — some kind of dieselpunk alternate-universe war film that looked like it was pretty much World War I with mecha. I like me some giant robots, don’t get me wrong, but I’m not a huge fan or war films per se. Or dieselpunk. I’d probably have skipped this one, but then it showed the title. War of the Worlds: Goliath.

So I guess I’m in. Goliath is a 2012 animated film produced and directed by Joe Pearson (It’s kinda weird how the name ‘Pearson’ keeps coming up in reference to War of the Worlds…), set during World War I in a world where the events of the HG Wells novel took place in 1899. There’s an obvious parallel to The Great Martian War, but here, World War I itself happens the historical way (at first), with the alien invasion as backstory. War of the Worlds: Goliath, therefore is very much the thing I said I’d have preferred to see. Sorta.

Goliath is also, oddly enough, a bit of a reunion for the cast of Highlander the Series: the voice cast includes Jim Byrnes (Joe Dawson), Elizabeth Gracen (Amanda), Peter Wingfield (Methos) and Adrian Paul (Duncan MacLeod) remember that name. For that matter, screenwriter David Abramowitz was the supervising producer for Highlander the Series and its spin-off Highlander: The Raven. Joe Pearson, whose work has been entirely in animation, isn’t connected to the Highlander TV series directly, but he did work with Abramowitz on the 2007 anime Highlander:The Search for Vengeance.

We’re treated to a sepia-colored montage of life in 1899 intercut with Martian spaceships approaching the Earth as Luka Kuncevic gives us an arrangement of Jeff Wayne’sForever Autumn” (Best known for its cover by Justin Hayward for Wayne’s musical adaptation of War of the Worlds, which we’ll talk about eventually) with so much autotuning it sounds like a cyberman is singing it. I mean, it’s clearly intentional; for some reason Kuncevic thought that sounding like a mid-70s robot would make a 1969 Lego jingle sound more apropos to the turn of the century. A longer version plays over the end credits, and at least the electric guitar part is nice.

Post-credits, we open in Leeds, in 1899, where young Eric Wells (Because it’s contractually required for 2 out of 3 War of the Worlds adaptations to name a character after HG Wells) gets his parents killed by panicking in the face of a Martian tripod rather than running for cover. I know that’s putting it bluntly, but this movie is not really big on subtlety. And besides, I have seen exactly this setup about a hundred million times. War of the Worlds: GoliathFuture-hero is confronted by a powerful enemy as a child, panics, dads rushes back to save him and is killed. This haunts the kid his entire life and will be the specter of self-doubt he must overcome in order to unlock his full potential and avenge his parents when the villains return. It’s the backstory for Wonder-Red in The Wonderful 101. It’s the backstory for Simba in The Lion King. It’s the backstory for Inigo Montoya in The Princess Bride. It’s the backstory for Samus Aran in Metroid. Hell, it’s the backstory for the Goddamned Batman. It is even the backstory for Captain Power. I’m not saying it’s a bad trope per se, but the depths of it are pretty well plumbed out by now, especially if you’re not going to give us any real payoff for it. Also, the deaths are needlessly gruesome, showing their flesh burn away and their skeletons and viscera twist as they are reduced to ash. That’s going to be a recurring motif; most battles have at least one money shot of someone getting vaporized but good.

War of the Worlds: Goliath 1899 TripodThe 1899 tripod looks to have taken some inspiration from Henrique Alves Corrêa’s illustrationsWar of the Worlds - Correra illustration for the 1906 French edition of the novel. The general shape is somewhat similar to a water tower, with a barrel-shaped body and wide-brimmed roof on long, stilt-like legs. There’s two large windows in the front, positioned like eyes. A cylindrical extension projects forward just below the main body, which you’d think was the heat ray, but the heat-ray is a separate unit, slung lower, in a position that kind of makes it look like the tripod’s naughty bits. Actually, the curve of the roof strongly resembles a Brodie Helmet, and when combined with the large window-eyes and the cylindrical extension, the combined effect is to make the tripod’s main body look uncannily like the head of a World War I soldier, kitted out for the trenches in helmet and gas mask. My assumption is that this is intentional given the premise, but there’s some things later on that make that seem weird. The tripod, as would be expected, conveniently drops dead before it can fire its green heat ray a third time and kill our nominal protagonist before the story even gets started.

The animation in Goliath is interesting. Like I said back in Gandahar, I’m no expert on animation. Goliath was animated in Malaysia, which has a pretty robust animation industry, but not one I have any other experience with. The thing it looks the most like is the 1990s DCAU stuff — the animated Batman and Superman in particular. Everyone’s got these ridiculous comic-book proportions with gigantic chests, Lenoesque chins and small waists. But there’s also elements that remind me a lot of Aeon Flux: anything gory, like the deaths of Eric’s parents, but there’s also something about the character of Jennifer Carter that reminds me a lot of Peter Chung’s work. The film is 3D computer animated, and the cel shading here is first rate; I’d at first assumed it was a hybrid animation style, using CGI for the mecha and traditional animation for people.The animation is absolutely fantastic. I won’t call it “beautiful”, though, because an awful lot of it is very deliberately ugly.

War of the Worlds: Goliath

There’s also a whole lot of detail in the backgrounds, such as the New York City of 1914, where our story resumes. One obvious downside to setting a story in New York City in 1914 is that it doesn’t actually look that much like New York City: you’re missing all that fantastic Gothic Revival and Art Deco stuff. Pretty much the only things you’ll see in Goliath‘s New York that really shouts “New York” are the Flatiron building and something I’m not going to mention yet for dramatic effect. Instead of the familiar skyscrapers of modern New York, the city is instead decorated with numerous statues memorializing the Martian invasion, which all tend to depict humanity as having a greater hand in the defeat than it did, soldiers with heavy arms standing astride felled tripods or skewering squid-like Martians. New York is an exceedingly smoky place. For that matter, just about everything in this movie belches huge amounts of diesel exhaust, which is presumably historically accurate, but is strangely at odds with the technological motif.

War of the Worlds: Goliath - Roosevelt, Tesla, KushnirovEric Wells, now grown into a barrel-chested adult, rides a suspension train that runs down Fifth Avenue to the headquarters of ARES, Earth’s unrealistically ethnically diverse “Allied Resistance Earth Squadron”. ARES is run by Secretary of War Teddy Roosevelt, Russian General Sergei Kushnirov (Who is not a real person, but is played by Rob Middleton, who hasn’t been in anything since the ’80s, but does have one credit I recognized: he played the monster that lived in Dorian’s basement in the first episode of the last season of Blake’s 7), and Nikola Tesla. It’s made up of the best and brightest of the world’s various armies, putting aside things like racism, sexism, or the fact that the world is full of countries which all hate each other. The men and women of ARES put all that nationalism aside to work together in the name of their common humanity. Except for the Germans, who are kind of assholes. Well, mostly. Ace pilot Manfred von Richtofen seems like a mensch, even if he did make a point of showing off by buzzing the train earlier.

Roosevelt has some troubling news for ARES: Mars is once again in opposition, and Tesla believes he’s detected evidence that the Martians are launching a renewed attack. To make matters worse, half of ARES’ soldiers have been recalled to Europe in anticipation of a war between the great powers over there.

Yes. World War I is still gearing up to happen over in Europe. Now, I can’t tell you how many times I’ve defended works of science fiction for pulling the whole “Aliens invade in the ’70s and yet the ’90s are superficially identical to the ones the viewer lived through,” thing. There’s a lot of people who take issue with the idea that, post-alien-invasion, humanity would get back to their lives rather than instantly evolving into spangly space-clothes wearing Science Fiction Characters, and I don’t think that it necessarily follows that the absolute knowledge of the existence of hostile extraterrestrials would have a huge impact on the day-to-day lives of most people, for the same reason that the discovery that the Earth goes ’round the sun didn’t. During the invasion, yeah, sure, things are very different. But once the Martians are finished dying, the cows still got to be milked and the lawn’s still got to be mowed, and there’s no per se reason — provided that the invasion is done-in-one and there isn’t continuing contact with the aliens — that it wouldn’t be handled exactly the same way as every other kind of large-scale disaster, like an earthquake or a hurricane, that comes out of nowhere, shakes things up, then leaves.

But this still feels wrong. Not that Europe wouldn’t still be itching to get its war on — Europe had been itching to get its war on pretty much continuously for centuries, and it seems hopelessly optimistic to me to assume that Kaiser Wilhelm and Franz Joseph and George V and Raymond Poincaré would all set aside the fact that their countries all hated each other just because there were Martians now. No, that bit I’m okay with — it even sort of works to have this sense that ARES was assembled immediately after the war out of a sudden feeling of a common brotherhood of man and the need for mutual defense, but after a few years, the old rivalries and hatreds resurfaced. Rather, it seems awfully forced that, after the destruction of much of the world’s military and a tenth of its population (Literal decimation!), everyone would be ready in fifteen years. We’ve already seen this is a different world than the real 1914; Eric here is the commander of an ARES tripod, built by Tesla based on his studies of alien tech. Humanity has heat rays and giant mecha. And you’re telling me that Europe had time to put their shattered cities back together and raise a new generation of soldiers to replace the ones lost in the Martian war and build new battle fleets using an entirely new kind of technology (Because seriously, if heat ray-equipped giant mechs are a thing that exists, are you seriously going to start a war without some of your own?), and this didn’t push everyone’s schedule back a few years?

War of the Worlds: Goliath TripodGeneral Kushnirov believes that the key to being prepared for the Martians’ return lies in their new “Achilles-Class” Tripod. Because when you’re building what is, essentially, a tank complicated by the fact that instead of rolling on treads, it has to accomplish the much more difficult feat of walking on legs without falling, you naturally assume it’s a good idea to name it after a guy who is famous for being killed by injuring his ankle. It’s one of the laws of military naming symbolism, like how you have to call your high-altitude craft “Icarus” or your indestructible spaceship “Titanic 2”, or your physics-defying ship “The SS. Fuck you, Newton”.

Having been established as the main character, command of the first Achilles-class Tripod off the line, dubbed “Goliath”, naturally goes to Eric, on account of his performance in simulations and also because his team meets Haim Saban’s requirements for diversity among a five-man special forces team. The British Wells is accompanied by an American Lieutenant, Jennifer Carter, because the US has female combat troops in 1914 but this complete social upheaval didn’t deter World War I from happening (Remember, in the real world, women in the US don’t have the vote yet); Sergeant Abraham Douglas from Canada, because Canada has desegregated their armed forces by 1914 but this complete social upheaval didn’t deter World War I from happening; Lieutenant Raja Iskandar from British Malaya (Present-day Malaysia, where, as noted, the film was made); and Corporal Patrick O’Brien from Ireland. Wells, of course, is an enlightened Englishman who has no problem serving with a woman, an Irishman, a black guy and a southeast Asian (I mean, I guess it helps that the white British guy is the one who’s in charge), and neither does anyone else. Except the Germans, who are kind of jerks.

War of the Worlds: Goliath Crew

Everyone heads down to the local pub before the next day’s war games, where O’Brien tells Roosevelt that he isn’t on speaking terms with his IRA brother and is loyal to the British Crown, then promptly sneaks out to meet his IRA brother to explain that the impending invasion will delay their plans to steal a bunch of heat rays to send back to Ireland for use in terrorism against the British. His brother threatens to kill him if he backs out of the plan, and makes a big point of how he is perfectly willing to screw over humanity in the face of unstoppable Martian invasion if he can sate his desire to kill the English. The brother, by the way, is voiced by Mark Sheppard. I guess after The X-Files, Sliders, Star Trek, Firefly24, The Middleman, Battlestar Galactica, Chuck, Warehouse 13, Supernatural and Doctor Who, he reckoned he needed one more sci-fi-cult-franchise to get the free sub.

Back at the bar, the Germans try to start shit. Richtofen unsuccessfully tries to calm things down, and we are almost treated to Teddy Roosevelt getting into a fist fight with the Red Baron. War of the Worlds: GoliathBut things settle down when Kushnirov shows up to deliver the news of Franz Ferdinand’s assassination, and the resulting orders for the European ARES members to pack up and go home. Eric gives just about the most cliched speech in the world, which inexplicably convinces all of ARES to commit treason en masse and stay in New York, Richtofen even asserting, “Deutchland can kiss my ass.”

That night, Eric stays up late tinkering with Goliath, in order that he can have a tender scene with Jennifer, the child of wealth and privilege who ran off and joined the army to get away from her controlling father, so that she can tell him that his parents’ death isn’t his fault and because the movie is shipping these two, even though it can not spare the time away from mech battles to actually sell it. The next morning, a Martian scouting party attacks the war games. War of the Worlds: Goliath - Martian 1914 TripodThe new tripods are larger and sleeker in design, with more powerful heat rays that can cripple the large Achilles-class or destroy the smaller ARES tripods with a single shot. ARES is victorious against the small force, but the victory comes at a substantial cost.

ARES tripods are markedly smaller than their Martian counterparts, and boxier. They look pretty much like tanks with legs, a la Metal Gear. They’re armed with both red-beamed heat rays and more conventional weapons which, as in the novel, can fell a Martian tripod, but only with concentrated fire, a good deal of luck, and a distraction to keep the tripod from incinerating it first. Portable backpack-sized heat rays also exist. General Kushnirov commands a large “leviathan” airship, armed with its own giant wave motion canon dealie which they don’t whip out until the last scene.

After the battle, O’Brien visits his brother, to reiterate that the IRA does not consider an alien invasion a good reason to change their plans. Sean O’Brien declares his brother dead to him, then drops out of the story altogether because this part is boring. The next battle we see is implied to be the next day, but it makes far more sense for it to be some time later. Richtofen defends the leviathan from Martian flying machines while humming Ride of the Valkyries and pulling off maneuvers which, unless Wings 2: Aces High lied to me, aren’t actually possible in a World War I triplane (In their defense, on my second watching, there’s a bit earlier in the movie which suggests that Richtofen’s plane has been retrofitted with something akin to an afterburner).

War of the Worlds: Goliath - Red Baron

Goliath is disabled in battle and Eric’s team evacuates. They randomly meet a somewhat deranged militiaman who keeps his wife’s dismembered finger in a pouch around his neck. He leads them to an alien-occupied power plant, then conveniently sacrifices himself as a distraction. They mention in passing that human power plants are based on salvaged alien tech, which is odd since we have not seen a damned thing that doesn’t run on fossil fuels. War of the Worlds: GoliathThey rescue some captured humans from the Martian larder, though not before we get to see one of the prisoners get deep-throated to death by an alien bendy-straw. There’s an interesting level of effort here to keep the aliens themselves close to the book: physically, they’re sort of squid-like, enormous, leathery heads with exposed brains, a beak-like mouth, no body to speak of, living off the blood of their victims.

The power plant has been converted to a factory where the Martians are building a kind of dreadnought, a large flying wing that I assume is an homage to the pointless inclusion of Northrup YB-49 stock footage as a bit of spectacle in George Pal’s 1953 film adaptation. War of the Worlds: Goliath - Martian WingEveryone is shocked by it, and it’s clearly meant to be the first time they’ve seen this terrifying weapon. Which is odd, since they were mentioned in passing a few scenes earlier when talking about enemy troop movements. They blow up the plant and the flying wing therein, but it turns out that this is all part of an elaborate Martian feint, to draw the bulk of ARES out west while the Martian armada converges on Manhattan. Which technically makes the whole scene with them risking life and limb to destroy the Martian Wing pointless, but at least Eric gets laid for his trouble, as Jennifer jumps him later that night while he’s repairing Goliath.

And then, weirdly, the main characters kinda drop out of the story. Not entirely — they’ll turn up for a line or two — but once the action switches to the battle in Manhattan, they’re really no longer our main characters. War of the Worlds: Goliath - Teddy RooseveltRoosevelt’s defense of ARES HQ becomes the focus of the story now, and the whole rest of the film is just balls-to-the-wall action. Teddy Roosevelt brandishing a machine gun, shooting down Martian fighters; two ARES airships pulling out their giant heat-rays to attack a one of those Martian Wings (which knocks the Statue of Liberty off her pedestal, in accordance with the regulations mandating the destruction of the Statue of Liberty by any aliens and/or kaiju who attack New York City in a movie); a zepplin chase through the streets of Manhattan. The leviathan is damaged, and a lieutenant we’ve never seen before starts to fall toward the conflagration below. Kushnirov catches him and struggles to pull him back up, but as the general is the only person who could get to the controls to right the craft, the younger officer deliberately pulls free and falls to his death, but not before revealing to the audience that he’s Kushnirov’s son and only remaining family after the last war. Kushnirov wins the battle by crashing the leviathan into the Martian ship.

War of the Worlds: Goliath Climax

With the battle, but not the war, won, we close on Secretary Roosevelt giving a speech to the survivors in the ruins of ARES HQ, promising vengeance for their fallen comrades and to eventually take the fight to Mars.

War of the Worlds: Goliath is… Weird.  War of the Worlds: Goliath

Goliath
is also bizarrely gruesome. They love these scenes of soldiers being shredded by heat rays. Even the Martians get a little of it: Raja dispatches one with his knife and is left covered in glowing green blood (Remember this). And when the leviathan crashes into the Wing at the end, its prowl smashes through the windshield and impales the pilot through the eye.
I can not fault this movie visually. But that is just about the only thing I can’t fault. The plot is… Not so much a “plot” as a concept. The characters have some promise, but they don’t spend any time with them. I appreciate the attempt to have the characters be more than just ticking off boxes in an ethnic diversity matrix, but it doesn’t amount to anything: O’Brien’s Fenian sympathies boil down to two scenes of Adrian Paul and Mark Sheppard arguing which aren’t connected to anything else in the movie at all. Jennifer’s issues with her father are mentioned exactly twice. The extent of the characterization for Abraham Douglas (whose name sounds like it was generated by the algorithm they used to name black sitcom characters in the ’70s) is for him to mention that he’s got two daughters he’s worried about. We see the tail end of Raja performing the Salat, and there’s a scene that should go somewhere there when O’Brien and Raja talk about their shared status — they’re both from cultures that are unwillingly under British rule. But it doesn’t go anywhere. There’s no real direction to the plot, it’s just a bunch of seemingly random incidents that all take place under the blanket of this war.

War of the Worlds: Goliath - Statue of LibertyI came into this from the question, “What sort of world would we get a few decades after the Martians invade.”  The answer they give us is… incomplete. It is a different world — they’ve got tripedal tanks and suspension railways and the Statue of Liberty has a sword. But it’s just a motif, really. A little visual flavor. Europe’s still about to explode into a profoundly stupid war for profoundly stupid reasons. All the same people are in all the same places doing all the same things (Except for Roosevelt, who apparently did not seek a second term in this universe). There’s potential for something in the fact that Eric Wells commands an racially integrated coed unit, but no one ever says anything about it or takes more than a cursory glance at the implications of that.

You know what it feels like? An abridgment. This feels like when a long-running anime series gets condensed down to a two-hour OVA. In fact, it feels more than anything I can think of like the Family Home Entertainment VHS abridgments of Robotech, that would grind six episodes of the cartoon down to a 45-minute video. There’s so much promise here, but it’s like we’re only seeing the highlights reel. Characters basically enter, give us one scene to establish themselves, then leave. There should be more. Like hours more to cover the scope of what we’re seeing. We should see that whole relationship between Patrick and Sean O’Brien (And there should be a recurring threat from Sean’s partner who wants to kill Patrick outright for his betrayal). We should see a relationship between Jennifer and Eric, something more than just “It’s hinted he likes her in scene 4 and then she out of nowhere decides to bone him inside Goliath’s cockpit in scene 8”. Those prisoners they rescue from the power plant — they should go somewhere. Probably, they should end up having to stay on the leviathan for some length of time. There should be skirmishes and minor battles with the Martians. We should see Tesla studying bits of salvaged Martian technology. There should be some kind of buildup and backstory with Kushnirov and his son, rather than plot-bombing us with his son’s identity a second before you kill him. And the decision to make the climax of the movie center around the battle between the leviathan and the Martian Wing, rather than, y’know, Goliath is utterly incomprehensible; it’s a fine scene, but it shouldn’t be the climax — it should happen about five minutes before the climax, with their sacrifice buying the actual main characters their chance to deal the finishing blow to the attacking army. This movie feels incomplete: it’s insubstantial, and yet you can almost feel like there’s something substantial this has been carved out of.

Actually, Robotech. Hm. You know? This movie feels an awful lot like Robotech. Joe Pearson was a personal friend of Carl Macek, who converted two largely unrelated and one totally unrelated anime into the original three-season Robotech saga. They’d worked together in the ’80s (Not on Robotech, though Pearson does get a “special thanks” credit in 2013’s Robotech: Love Live Alive, which I briefly mentioned in relation to the Captain Power Training Videos). There are definitely parallels. An international force defending Earth using new technology developed from studying salvaged alien tech? The big ship with the big honkin’ gun being commanded by a Russian? I’m sure you’ll find parallels to lots of Mecha anime and it just happens that Robotech is the one I’m most familiar with. Goliath is very straightforwardly “Let’s do a standard ’80s style Giant Mecha anime only set during World War I as a sequel to War of the Worlds.” I would not mind watching a Goliath TV series. But as a movie, there’s very little here to bring me back. Not unlike The Great Martian War, it’s what they didn’t show me that interests me more than what they did.

I Heard You on the Wireless Back in ’52 (Captain Power: Freedom One)

Captain Power Episode 18: Gwynyth Walsh as Christine Larabee/Freedom OneFor Captain Power, the apocalypse is nearly upon us.

It is February 28, 1988. The Calgary Olympics ends with its closing ceremony. Thirty Armenians or more die in the Sumgait pogrom in Azerbaijan. Documents surface implicating now-Austrian President and former UN Secretary-General Kurt Waldheim in the deportation of Yugoslav Partisans to concentration camps in World War II. Though his involvement was never established as anything but minimal, he kinda became the poster-child for Germans (and Austrians of German descent) who “don’t remember” anything about what they were doing from round about 1933 to round about 1945 and really just wish you wouldn’t bring it up. Blues singer Edith North Johnson dies in St. Louis. Republican Presidential hopeful Pat Robertson publicly forgives Jimmy Swaggart for last week’s vaguely confessed-to sins involving prostitutes and speculates that the whole thing might be a conspiracy to derail Robertson’s presidential bid. Pat Robertson would not go on to be president, but would go on, in 2005, to blame Hurricane Katrina on gay sex, in 2010, to blame the Haiti earthquake on the Haitians having made a deal with Satan in order to escape slavery, and in 2015, to suggest that good Christian parents should beat their children into submission if they reject their parents’ religion.

George Michael tops the charts with “Father Figure”, and the Pet Shop Boys, Patrick Swayze, Rick Astley, and Eric Carmen all leapfrog over Exposé as well. Two days ago, General Hospital showed the first interracial wedding in on American daytime TV. Also that day, the original, non-musical version of Hairspray opened in theaters. Star Trek the Next Generation will take this week and the next off. Tomorrow, Day By Day will premier, a short-running show about some parents who quit their high-power ’80s jobs to open a home day care in order to spend more time with their young daughter, having decided that the whole high-power-80s-jobs thing had screwed up their teenage son. I mention it because Julia Louis-Dreyfuss was in it and the teenage son character had the same name as I do. He was played by Christopher Daniel Barnes, who would later play Greg Brady in the late-90s Brady Bunch parodies/reboots, which is extra funny because one of Day By Day’s later episodes was an extended dream sequence set in a Brady Bunch-pastiche guest-starring much of the original cast. Edward Mulhare will guest star on MacGyver in an episode I strongly suspect was actually recycled from an unused Knight Rider script (Specifically, one which would have seen Mulhare in a double-role as both series-regular Devon Miles, and his laid-back roguish-scamp twin brother). Courtney Gibbs will be crowned Miss America. The Joshua Tree wins Album of the Year at the Grammies while “Somewhere Out There” takes Song of the Year.

We are rapidly pulling up to the end of time. This episode, “Freedom One” is the last “regular” episode of Captain Power and the Soldiers of the Future to air. Four episodes remain, two two-parters, which themselves follow on one from the other directly enough that they easily could have been presented as a four-parter. Of course, it’s more complicated than that if you sort by the date codes in Captain Power’s log entries; in that case, this episode would have fallen back at the end of August, between “And Madness Shall Reign” and “And Study War No More”, with “Judgment” instead being the last episode before the arc-heavy wind-up. There are, as I’ve already said, problems with this ordering, but since the most affected episodes, “Freedom One”, “Judgment”, “The Eden Road” and “A Summoning of Thunder” have little to do with the Project New Order season arc, you probably could put them in any order, the main anchoring point being that “A Summoning of Thunder” explicitly takes place on the anniversary of Stuart Power’s death (Sorta. The stardate for the framing story and the one for the flashback aren’t actually consistent)  This show’s arc is very sparse. There’s a handful of references to Project New Order sprinkled in random episodes, but mostly, you’re talking about “The Mirror in Darkness“, “The Ferryman“, “And Study War No More“, and “And Madness Shall Reign“, while the finale will bring together some plot threads from “A Summoning of Thunder” and “The Eden Road” as well. Most of this season’s episodes have been what you’d call “filler” in a more modern arc-based series. But here we are, five weeks left, and we’re on the last one. After this one, things get real.

Have I done a good enough job un-selling you on this one? Sorry about that. It’s another episode that’s, y’know, fine. It’s kind of an “intrigue”-sort of episode. Star Trek Deep Space Nine was good at that sort of thing. Babylon 5 was good at that sort of thing (This episode, for what it’s worth, was written by Christy Marx, not JMS). Captain Power and the Soldiers of the Future is not good at this sort of thing. They’re not terrible at it or anything, but it’s certainly not playing to its strengths.

We open on a montage of fight scenes (With a clip of Sandtown thrown in there as an establishing shot for some reason). We only get to see the Dread troopers, not the resistance cells fighting them, presumably because this is all spare footage from other episodes. A voiceover provides a summary of events. “This is Freedom One speaking, the voice of the East Coast (Pretty sure Sandtown was in the southwest…) Resistance Movement.  Valiant fighters in Quadrant Nine (So I guess there are “quadrants” now in addition to “sectors”) destroyed one column of Dread troops today. No casualties. Intensified sweeps by Soaron in Sector One (So Sector One is on the East Coast. God I hate this show’s sense of geography). All resistance fighters are warned to remain under cover. Just received word of a stunning blow against a secret Dread project by Captain Power and his unit (wink wink nudge nudge). They are an inspiration to us all.” This is a radio broadcast by the eponymous “Freedom One”. She’s not entirely unbelievable; she has something of a late-night-female-DJ sort of thing going on — she actually reminds me a lot of Delilah. But that kinda seems like a strange choice for the “voice of the resistance”. It’s a smooth, dulcet tone she uses, the sort that you might find soothing, to help you get through a breakup or your dog dying. But I wouldn’t think it’s the kind of tone that would be comforting to people in a war zone. That sort of, “Hey, it’s okay; life is still beautiful. Here, you should just relax and listen to some Patrick Swayze,” thing isn’t particularly compatible with the whole “Most of the human race is dead or digitized” thing. I think you’d want something more energizing than relaxing. More Art Bell, maybe.

“Freedom One,” or rather Christine Larabee, is played by Gwynyth Walsh, a regular in the Syndicated Speculative Fiction Filmed in Western Canada arena. According to her filmography, she seems to play medical doctors a lot. That kind of makes sense, given the voice: it’s exactly the sort of soothing thing you’d want to convey things like Gwynyth Walsh as B'Etor of the house of Duras“You can trust me,” and “Don’t panic,” when delivering bad news (Or, as in her recurring roles on Da Vinci’s Inquest and NYPD Blue, a sense of trustworthiness when explaining medical evidence). That said, the role you’re most likely to know her from is B’Etor, one of the Duras sisters, the recurring villains in Star Trek the Next Generation who were largely responsible for the Enterprise-D’s destruction in Star Trek: Generations.

At the Power Base, Captain Power and Hawk are worried, because Freedom One has missed a transmission. That’s kind of a clunky transition, since she was literally still finishing her voice-over after the scene started — less than a second passes between her sign-off and Hawk fretting that her broadcast hasn’t started yet. If that wasn’t awkward enough, she starts broadcasting again just as Cap says that he hopes nothing’s happened to her.

She explains that she’d had to relocate after a close call, and gives personal thanks to our old friend Cypher, who’d saved her at great personal cost. Our heroes share a moment of… I’ll be nice and call it stoicism rather than dull surprise, Cap even putting a hand on Pilot’s shoulder. She’s the only one who chooses to actually look sad at the news of Cypher’s apparent demise rather just squaring their jaws. I’d kind of have preferred it if they’d made it Scout who emoted and had Pilot remain stoic, especially if this episode really is meant to go before “Judgment”.
“Sacrifice is a word we all know too well. There is no one within the sound of my voice who has not lost someone. A wife, husband, children, friend, lover. But there is one thing we must never lose: Hope. Without hope, we’ll give up when we’re tired and hungry and it seems as if chaos and madness must overwhelm us. Hope is the flame that burns in our hearts. It’s warmth when the soul is cold. It’s light when the darkness surrounds us.”

Dread troops raid another resistance base, a cave stocked with worn and old equipment, manned by resistance fighters in clean, unworn and professionally tailored uniforms. Captain Power Episode 18 - Elzar Comforts the dying GundarThough the bad guys are driven off, at least one soldier is morally wounded, and asks them to leave the radio on so that he can enjoy Freedom One’s voice as he dies. I guess this is supposed to sell us on the idea that her cliché platitudes about hope really are a big part of what’s holding the resistance together. I guess it was nice of her to stop talking for a minute during the battle so we wouldn’t miss any of her speech.

At the end of her broadcast, she gives a special message, “I summon the thunder.” Captain Power recognizes this (and, though everyone in the room clearly already knew this, he will explain it to them a second later) as a code-phrase indicating that she’s about to transmit encrypted co-ordinates for a face-to-face meeting, apparently in Duxbury, Massachusetts.

Captain Power Episode 18 - MapIn Duxbury (By which I mean, “in the exact same ruined-urban-landscape set as they use in 2/3 of the episodes”), a woman in a helmet and pink jumpsuit is nearly gunned down by a monocle-wearing bling-NaziCaptain Power Episode 18, but Captain Power and his gang arrive on hoverbikes and save the day by shooting the bad guys in the crotch. Captain Power Episode 18The angles on the fight scene are awkward, never even coming close to lining up when they cut from heroes to villains. A clicker dutifully waits while Pilot lands her hoverbike before trying to shoot her in the back, which gives Hawk time to dispatch it. “Got to watch your backdoor, kid,” he admonishes her. Pilot’s response is an awkward salute. Her motions are sort of overblown and panto in a way that reminds me of the stylized body language in Super Sentai. I’m guessing it’s stunt actors in these scenes, since their faces aren’t visible and they don’t move like Peter MacNeill and Jessica Steen. She also says “Uh…. Thanks?” in a tone that suggests to me that she was fully aware how dirty it sounded for Hawk to tell her to “watch her backdoor”.

Peter MacNeill as Hawk in Captain Power episode 18We also get the minor treat of watching Hawk’s wings retract, a VFX shot which has never been depicted before. Way too late for it to be apropos, Hawk thinks of a clever one-liner about the mech he killed — whose foot got caught in a rope as he fell off the building — and notes, “Funny how they’re always hanging around.” It’s been so long since they showed it hanging off the roof that I actually couldn’t work out what he was talking about until my third viewing.

After cleaning up the rest of the troops, Cap and Freedom One meet in person. In person, she’s a lot more glib and snarky. She proposes a meeting of the five most important resistance leaders, which everyone thinks is a terrible idea, but she’s sorted out that Captain Power must have teleportation powers, because ARE YOU PAYING ATTENTION IT IS GOING TO BE REALLY IMPORTANT THAT CAPTAIN POWER HAS TELEPORTATION POWERS SOON, which she reckons will let them get everyone together too fast for Dread to do anything about it.

She isn’t really clear on what the point of this meeting is, beyond the fact that they’ve agreed to name Cap as the Overall Leader Of The Resistance. Which is nice and all, but as a purely practical matter, no one ever makes the case for why they can’t all just coordinate remotely via the same kind of “tight beam transmission” that they used to set up the meeting — there’s no explanation of what the advantage is in a face-to-face meeting. Sure, meeting people in person is nice and all, but under the circumstances?

In any case, Captain Power agrees to a meeting in “sector 23”, and to go pick up the resistance leaders, “Sands”, “Gundar”, “Blaise”, “Evangier” and Cypher — who I guess isn’t dead, even though it seems like they were implying the heck out of that a scene ago.

Christine tells Cap her real name, and asks for his. Finally, after all these episodes, someone is properly surprised that “Power” is his real name, having assumed it was a “silly codename”, like her own handle. I don’t think anyone doing the boots-on-the ground making of this show was ever really sold on the name.

Dread Base - Captain Power Episode 18

The meeting is at an abandoned Dread base, which Captain Power, because he is no Admiral Ackbar, thinks is clever rather than a trap. When she asks him to guard her backpack transmitter, he stoics his way through a little speech about how people are more important than machines. She calls him an “innocent” for his sentimentality, and for some reason, that actually gets a smile out of him. I am going to deliberately misinterpret that evidence that he is in fact secretly a serial killer who’s been keeping it under control by channeling his psychopathic impulses into the war, as previously hinted way back in “The Mirror in Darkness“.

Because it’s obviously a trap, after a bit of flirting with Cap, she goes off to another room and summons a Lord Dread hologram. After the commercial break, she outs herself to us as a deep-cover Overunit, who’s spent “months” building up her street-cred in order to set up this trap. She’s pissed that her boss has called her in the middle of all this, but he puts her in her place, and explains that the dead guy from a couple of scenes ago was, in fact, Gundar. This is a problem, because Gundar’s second, ElzarElzar, turns out to have met Christine in her pre-Freedom-One days. Fortunately, Gundar had personally requested Pilot to be his pickup, so Dread can kill two birds with one stone since death is “the fate of all traitors and rebels,” which totally isn’t foreshadowing.

Raymond O'Neill as Elzar in Captain PowerTank picks up Cypher, who seems totally fine and in good spirits, so what the hell was all that stuff about Cypher having sacrificed to rescue her anyway? Pilot picks up Elzar without even questioning the fact that some guy she’s never met is claiming he’s Gundar’s replacement without anything to back that up aside from a freshly pressed uniform without any trace of wear on it. How have these guys stayed alive this long?

I guess we’re not going to bother with Sands, Blaise and Evangier. Pilot and Elzar arrive at their designated trap to face off with Blastarr. Blastarr, as has been the case lately, looks really good, at least while they’re fighting (When he switches his feet over to roller skates to drive off later, he looks like an animated GIF). Pilot takes a shot to the chest for Elzar and then a wall falls on them. Blastarr declares them dead and leaves, because Blastarr is really stupid. Blastarr - Captain Power Episode 18
Elzar and Pilot have dug themselves out of the rubble and are completely unharmed when the camera angle changes, and Pilot wasn’t even conscious at the time.
The plot realizes it’s running out of time, so Captain Power becomes inexplicably suspicious of Christine when she announces that Pilot’s been delayed, and follows her when she leaves the transmitter she’d been using to talk to Lord Dread to go outside and use a completely different transmitter to let Lord Dread know that it’s time to attack. She gives up on her cover immediately and pulls a gun on Cap, but at exactly that moment, Elzar shows up carrying Pilot, who shoots Christine in the hand.

Captain Power decides to stay behind to delay the incoming troops while the others escape out the, irm, back door (Because for some reason this base has a back door that Dread will not think to watch). Hawk warns Cap that they “won’t have time to get back to you,” and Cap, who must have missed a page in the script, responds, “So I’ll have the element of surprise.” Captain Power orders Christine taken to the passages, in order to be, I am not making this up, tortured for information (Well, what he says is to have their “psych people” try to get something out of her, but the venom in his voice hints at what he has in mind. Remember, she’s a true believer; she hasn’t been brainwashed or tortured into compliance like, say, Athena). Okay, at least he doesn’t set her up to be digitized.

There’s a nice chase scene of Cap playing hide-and-seek through the base pursued by mechs and a gloating Blastarr. At one point, Captain Power dispatches a group of troops by shooting blindly over his shoulder without having given any indication he knew they were behind him. We see too much of Blastarr’s feet, though, which is hard on the illusion since they never quite look like they’re really on the ground. It’s also a bit too much of a curbstomp for me to really believe this ambush ever had a chance of working — if Cap can dominate so easily, how did they expect to beat the entire power team plus the five most experienced soldiers in the resistance?

Blastarr and a Dalek. Captain Power Meets Doctor Who

Captain Power finally escapes Blastarr’s pursuit by… Climbing up a ladder. On the roof of a building that looks nothing like the exterior of the Dread Base we’d seen earlier, Cap holds off the remaining mechs until Hawk shows up on a hover bike to rescue him. As they fly away, Cap catches a transmission from the new voice of the resistance. Elzar, having escaped with Christine’s backpack (which I didn’t mention before because there’s nothing much to say about it, but they did kind of play up the fact that the backpack transmitter was kind of macguffiny, presumably because of its power, range and portability), is now calling himself “Freedom Two”. He’s a lot more what you’d expect from the role too, going not for soothing, but rallying:

“The Voice of the Resistance will stay on the air, I make that pledge and I intend to keep it. This is the new voice of the resistance, Freedom Two. And if anything happens to me, there’s gonna be a Freedom Three. And four. And five. We didn’t start this war, but we’re going to finish it.”

Continue reading I Heard You on the Wireless Back in ’52 (Captain Power: Freedom One)